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Let me begin this description by saying that we have very high ambitions with this game :) The idea Elarahem, a fantasy world where war and destruction is common and where humans walk the earth among Elves and foul beasts' Yes, you have all heard it before - menace, thousands of years of war and odd creatures ruling lands you never heard of' Over and over again has the MMORPG industry tried to take new steps in the enormous genre' Where other online RPGs tries to flash you with their stunning graphics and tactical battles, Elarahem will take a step backwards' We want to return to the roots of role-playing, to the pen and the empty sheet of paper on a table in your garage' And what mastodon-sized client will you have to download in order to play it? None' What we want to do with Elarahem is simply a game world that is accessible to anyone' Therefore, the world of Elarahem takes place inside your favourite Internet browser in an ASP-environment' You won't have to download huge...

Report RSS Registrating the Archer

The third and last playable Elf class is drawn and ready to be added into the game; The Elf Archer - Elven Society Offensive class "The Elves has a fragile body construction, and chooses as often as they can to fight of a distance. The Archers was to become the primary soldiers in the Elvish army,

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The third and last playable Elf class is drawn and ready to be added into the game;

The Elf Archer - Elven Society Offensive class

Elven Society - Elf Archer (Offensive Class)

"The Elves has a fragile body construction, and chooses as often as they can to fight of a distance. The Archers was to become the primary soldiers in the Elvish army, but has specialised to also be able to fight in close combat - which would proof to be needed against the vicious trolls."
- In-game description of the Archer

And again, Anthony Cournoyer has outdone himself with this artpiece. Even though it might seem stereotype with small outfits in fantasy games, the fact remains that the Archer needs to be agile and cannot carry a heavy armor. I would like to officially thank Anthony for his time working with me and his help in bringing Elarahem to life! I really hope I will be working with you again sometime soon.

Now to the game; yes we have done some progress - yay! The "Register new Account"-function is completely done, allowing people to create a new character in Elarahem.
To some, this might not seem like such a big thing, but in fact it is. Along with this we must also come up and calculate the stats which the classes and unions are going to start with - and if we mess up, then the whole balance in the game will be too. But, we hope that this will do for so long, and we can always do adjustments later on in the beta-release.

Next in the planning is the Travel-system which will allow characters to travel on the World Map (for a small fee of course). This will hopefully be done faster than the Registration - and after the travelling comes the PvE-battles. Or translated into a programmers language - the fun part ^^.

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