A global survival game where you must collaborate to build a civilization within a wilderness simulation. Propose and vote on laws to make decisions as a group, working to build within your environment without destroying it, or face server-wide destruction.
We released Eco Alpha 6.1 today, with over 375 bug fixes since the last release, and the introduction of Player Housing.
Hi all, for Earth Day I wanted to share a post about our goals for video games beyond education, and how we believe they can make an impact on education...
We’re excited to announce Eco Alpha 5.5 is now available! Get it on our website at strangeloopgames.com/eco. We’ve added a ton of new features to...
We’ve released version 5.4 of Eco, adding some new features and a lot of new bug fixes. Should make playing a lot smoother!
Following up on our Alpha 4 Economy Release, we’re releasing the last build before beta, Alpha 5, Ecosystem Release. This build focuses on building...
‘Economy Release’ includes tons of new features, check it out now!
Alpha 4 build progress! Check out what's coming for our next release: Roads, Vehicles, Items, Tech Tree.
Trees, MiniMap, Tech Tree, Power Systems and more!
Here's our progress on Alpha 4 this week, lots of updates to trees, roads, property, transport, and the minimap!
This week we got property and power systems progress, new foliage, trees, and tools, and Eco won a pitch contest.
Latest build of Eco includes ecosystem balancing, signs, bug-fixes, and more.
We’ve taken the last few weeks to really focus on our plans for beta, designing and building new systems and experimenting with the art direction!
We had the amazing opportunity last week to visit the White House and talk about the role of games in education with leaders from industry and government...
We’re very proud to announce that Eco Alpha 2 has just been released!
This week we are discussing our art direction, skill system, and bug bashing!
We’re very proud to announce the public alpha build of Eco is officially released!
Trello board, playtest settlement and getting ready for our alpha release next week!
Alpha Launch Date Announced, Skills, Laws, Craft Tables and more!
Live stream recap, account system, forum, art pack and more!
Live streaming, character styles, pollution and more!
Working on crafting systems, stone houses, meteor destruct sequence, and more.
We will be opening up Eco to community development by our Kickstarter backers. This post describes how that works.
We've announced how our player-run economy functions in Eco. It serves as a quest system unlike any other, where players can buy and sell not just goods...
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