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Recon. Plan. Execute. Secure. ED:I is a Sci-Fi themed, old school style, tactical first person shooter, set in an open, sandbox environment that challenges the player to use reconnaissance, planning, strategy and tactics to accomplish the goals they have defined for themselves. We’re looking to offer some freedom and some choices. You’ll be given all the tools at the start of the game and then it’s up to you how and when you use them. What do we mean by old school? We won’t funnel you, corridor you or end of level boss you. Ever. Promise. No regenerating health. No magical sticky cover mechanics. Yes you can lean. Yes you can crouch. Yes you can go prone. Online cooperative multiplayer is our primary focus.

Post news Report RSS UAV - Design and Build Process

We've posted an article on our website detailing the concept, design and build process of our Hammerhead UAV.

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The Hammerhead UAV is a player controlled, permanently available recon asset that also has a limited but effective strike capability and is the first of our vehicles in the game.

Check out here how we designed, conceptualised and built this key asset.

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