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Born in dust, raised in darkness, we are humanity's last stand, we are Dusters. In a post apocalyptic wasteland, sentient machines have taken over the earth. Humanity survives, hidden in the ruins, and must scavenge to survive.

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Dusters - New Trailer and Greenlight!

Dusters - New Trailer and Greenlight!

News

Dusters is starting it's greenlight campaign with the release of a new trailer!

DEVBLOG #11 - IndieGoGo Campaign Launch and Development Update

DEVBLOG #11 - IndieGoGo Campaign Launch and Development Update

News

This week Dusters Launches it's IndieGoGo Campaign, plus an update on new weaponry, special weapons, vehicles and gameplay all coming in Dusters Early...

Dusters - Mad Max meets Terminator - has been Greenlit!

Dusters - Mad Max meets Terminator - has been Greenlit!

News

Dusters has been successfully Greenlit after only 3 weeks!

DEVBLOG #10 - Freeze Punk!

DEVBLOG #10 - Freeze Punk!

News 1 comment

Discussing the feature freeze - we really need to stop adding new stuff now!

DEVBLOG #9 - Gratuitous GIF's Galore

DEVBLOG #9 - Gratuitous GIF's Galore

News

Im excited to finally show some moving images of Dusters Gameplay!

DEVBLOG #8 - absolutely positively

DEVBLOG #8 - absolutely positively

News

This weeks DEVBLOG is all about the implementation of the armoury. Where players can customise and equip their vehicles, and craft new items. Oh and the...

DEVBLOG #7 - The project formerly known as..

DEVBLOG #7 - The project formerly known as..

News

The project formerly known as CASTELLUM has emerged from it's chrysalis as SITUATION RED! How did that happen? Read on...

DEVBLOG #6 - Moving Parts

DEVBLOG #6 - Moving Parts

News 3 comments

This week I've been working on presentation - Sound, Music, Graphics and lighting!

DEVBLOG #5 - That's a big one...

DEVBLOG #5 - That's a big one...

News 2 comments

This week I'm talking about the new manufactory building, radiation and flooding effects PLUS the new flood hazard!

DEVLOG #4 - No news is good news!

DEVLOG #4 - No news is good news!

News 1 comment

My devblog about stuff NOT related to actually programming the game!

DEVBLOG #3 - The start of something wonderful

DEVBLOG #3 - The start of something wonderful

News 2 comments

Implementing the new mission system, disease, security guards and more!

DEVBLOG #2 - Unforeseen Consequences

DEVBLOG #2 - Unforeseen Consequences

News

Careful Planning! Implementing building area effects.

DEVBLOG #1 - diggers

DEVBLOG #1 - diggers

News

Carving a path! The beginning of the Castellum DevBlog.