Here is a screenshot of the "ScoreManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.
This statemachine checks if a player has a highscore and save it locally to "playerPrefs". Currently I only made room for the 3 top players, but a better scoresystem will be developed later on. Preferably with some social hooks and achievements etc. My programming skills are sadly lacking, so this will have to wait til I can get Niklas to code it for me.
Here is a screenshot of the "ScoreManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.
This statemachine checks if a player has a highscore and save it locally to "playerPrefs". Currently I only made room for the 3 top players, but a better scoresystem will be developed later on. Preferably with some social hooks and achievements etc. My programming skills are sadly lacking, so this will have to wait til I can get Niklas to code it for me.