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Dragon Gate is based in the world of Corderia. In an ideal world Dragon Gate is aimed to be a successful MMORPG with a large player base, fun game-play and lots of it's own originality. Bringing together the classic features of an MMO whilst introducing a more immersive gameplay. DG is being developed by 3 people on the OverSeer Engine (heavily modified version of Realm Crafter). Dragon Gate is currently Pre-Alpha Stage.

Post news Report RSS Patch Notes 0.2.2.5

Changes that have been made in Dragon Gate v 0.2.2.5

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Features Added
- Sun phases:
Suns now can have phases that changes every few days in game. For example, as the month passes in game the moon will go through it's lunar phase. New Moon, Waning Crescent, Last Quarter, Waning Gibbous, Full Moon, Waxing Gibbous, First Quarter, Waxing Crescent and then the cycle repeats.

- Sun Light: When ever a sun is visible a small change in ambient lighting occurs, during the day the lighting is boosted with slight pale yellow tint. During the Night the lighting is boosted with a slight grey-blue tint.

Bug Fixes
-
Fixed Bug where actors were spawning under the terrain.

- Fixed Bug where the Number Pad on a European Keyboard didn't enter any numbers in game.

- Suns now rise and set at the right times and the sky texture updates correctly when it changes from day to night.

- Fixed Bug where Shadows where not correctly following suns.

- Recoded a section of the source code which was sending the client in loops, fixing this has given a small boost in Client Performance.

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