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You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator. When you start the game you decide what kind of god you are and how your DOMINION affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion. In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension. Release version and manual is available now. Manual can be downloaded from Illwinter's web page.

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Joe's Spellkiller (Games : Dominions 4: Thrones of Ascension : Forum : Palace of Dreams - Modding : Joe's Spellkiller) Locked
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Nov 14 2013 Anchor

I created a really simple mod that disables the spells Phatasmal Warrior and Ghost Wolves so AI casters wont waste their turns on them. Lemme know if it works, if there are any other spells I should consider adding. Just dump the Tga and DM files in your roving mod folder in appdata.

-Update- Added holy avenger and the spell songs the AI spam
casts with no targets in the area. Extended the reach of the song of bravery to 1/4 of the battlefield as a test. If its not OP and people like I'll do the other spellsongs that way since they are important to faction identity.

Current list of disabled spells ::
Phantasmal Warrior
Ghost Wolves
Resist poison
Poison Resistance
Soothing Song
Healing Song
Holy Avenger

Here is the link Drive.google.com

Edited by: Fenryder

Nov 14 2013 Anchor

Dont see the link, but I would really like to have this :)

Nov 14 2013 Anchor

Better now ?

Nov 14 2013 Anchor

Yes, thanks!

Nov 27 2013 Anchor

Updated the file to add a holy avenger and the spell songs the AI spam casts with no targets in the area. extended the reach of the moral +1 spellsong to 1/4 of the battlefield.

Here is the link Drive.google.com

Dec 28 2013 Anchor

It'll be cool to stop AI spam of certain spelles, but having to remove them isn't very good, as they are useful - at least some of them!
Will it work to make a modded copy in addition to disabling the original spell ? Will the AI cast modded spells ?

Dec 28 2013 Anchor

pdifolco wrote: It'll be cool to stop AI spam of certain spelles, but having to remove them isn't very good, as they are useful - at least some of them!
Will it work to make a modded copy in addition to disabling the original spell ? Will the AI cast modded spells ?


They will, but you can make spells that the casting AI won't cast by playing around with #nextspell(iirc the spell that's actually cast doesn't do anything, so the AI won't cast it, but that spell #nextspells the one that actually does something.)

Dec 30 2013 Anchor

Thanks Admiral !
Not sure I've gotten everything, so could you pls give an example of using this "nextspell" command?

Jan 10 2014 Anchor

When I try to download the file from googledrive nothing happens. What's the trick?

Jan 10 2014 Anchor

Phantasmal Warrior is an awesome spell. I've won a lot of battles with it in a recent game.

Jan 10 2014 Anchor

Ghost wolves is plenty fine also.

Jan 10 2014 Anchor

Honestly I'd prefer if Ghost wolves and Phantasmal warrior scaled with the caster's ability instead of outright never casting those spells.
It would make those two spells way more useful for the AI and the players.

Jan 10 2014 Anchor

Dont forget they will often cast those spells when out of range for others.

Jan 10 2014 Anchor

Phantasmal Warrior would be broken as hell if it scaled.

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