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The game is planned as a simple 2D platformer about Jack the dog. At the moment the game is already playable and has 3 levels. At each level there are bones scattered around that need to be collected. The dice are saved to you even if you left the game and returned to it to continue. Also, these bones that you collected will not be present at the level, but at the same time you must reach the exit so that the collected bones are preserved. You can collect some bones on one level and some on another to open the next location.(Perhaps all this will change; initially it was just to collect a certain number of bones in a location to move to another location). There are still simple mechanics in the game: Jump, double jump on the wall, activate buttons, move boxes-barrels (push), breaking loose earth, hitting with paws (does not work on hedgehogs), swim underwater, jump on a web (trampoline)

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Description

This video demonstrates the cold system at a winter location.
-In a winter location, your character always freezes.
-Full heating is carried out using a fire
-If the character enters the water, the cold scale will go away faster, and HP will decrease; after entering land, the character will also freeze very much until you find a fire.
-Sitting in a snowdrift, the cold scale will go away faster.
-The lamp heats up a little, the more lamps next to you, the warmer you become.
-You can use a lamp to melt the ice for further passage through the location.
In the future, there may be dark areas where the lamp will illuminate
Write your suggestions on mechanics and locations.