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'Divine Space' is a sci-fi space game in the quest-ARPG genre. It's scientific character reveals itself in the game universe which is created in accordance with real data. The stars have their true names and location, colour and parameters. The situation in the game world simulates its probable development in the future, which has become possible thanks to thorough study of modern tendencies and personal contacts with astronomers and futurologists. 'Divine Space' is not only an entertainment but also a useful educational pastime. The game combines the adventure spirit of such splendid games as 'Star Control' and 'Homeworld', casualness of 'Space Rangers' and 'Dark Orbit', and beauty of 'Eve'. The main purpose of 'Divine Space' creators was to make an interesting game with the beautiful universe and gripping gameplay, easy even for children. All these ideas were completely embodied: the game turned out fascinating, atmospheric, and intelligible. It requires no special skills to play.

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Description

Screenshot of our universe map.

This map is built on a *real* astornomical data. Every star in it's real position and have it's real color (spectral class).

Lines are routes between stars, known/available to a player.

Each star contains a number of planets, if you zoom in. This is still in progress - with time, we will make it looking a bit better and will add some effects.