Dire Situation is a dynamic, zombie-survival game. You must survive as long as you can by using the wilderness and small towns to your advantage. Craft, build, upgrade, survive as zombies surround the world. Live in the wilderness and cut down trees, make a house and hunt for food or live in more rural places and scavenge while building up your base. Sets traps for zombies or animals and drive around in the many cars including off-road vehicles like dirt bikes and ATVs. The environment will immerse you into the game as you try to survive. Trade with NPC's or raid them and their safehouses. But be careful not to let them raid you. Use explosives like mines, grenades and massive bombs to defend yourself or even play with your friends. Find or craft a variety of different guns and melee weapons as you explore the vast world. But one of the best things is, this game is going to be free!
This is a P9 (Pistol). It is still a work in progress and so is the whole game. It isn't textured yet but is very low poly.
The model is not bad but you need to use hard edges.
You can set the smoothing angle within unity using the models import settings :)
Yeah, well also, this is the low poly version whoch is only 400 polygons and is found on the ground. I decided to add a subdivision surface to the one that appears in the hand to smooth it out a bit. I also plan to use a normal map