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Darling is a terrifying, story driven adventure game set in the fictional northern Montana town of Darling. The main focus is an attempt at recreating and expanding upon the kind of atmosphere and ambiance of our most beloved horror games, while driving a plot with a very dedicated story that will leave players crushed and shaking. The world will seem to come alive around you as relics from a not long forgotten past tell a story overlooked by the outside world. An expansive game world will draw you in with plenty of discover-able locations. Node based gameplay will allow you to explore your world before being shut inside of one of Darlings many now-decrepit buildings which groan self-pityingly at their forgotten past while you discover what secrets lie within. The story of Josh and the town around him have been, and are continually being, rewritten to be as influential as possible and to stand out to players as having true depth and complexity, a feat which will create immersion.

Report RSS And so it begins

First news post for upcoming game darling Talking about whatever to keep you interested.

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Wheeeeewwww. That's the noise I make when I turn my head away from my monitors only to realize that it's now December and I've spent the last 5 and a half hours sitting on my arse building a texture library... one by friggen one (don't mind me, I love it. honest). So here it is, the first news post for my game Darling. I'll keep this one brief, as I have nearly one fan(s) right now (lol, zero!) and I want to draw you in with tacky font and short, easy to read articles!

LOOK, it's BOLD TEXT... AND ITS RED!

So here's where I'm at.
-1%. Which is good considering I started somewhere around -37% or something. The learning curve has been tedious for me considering most of my time is spent at work or with the Ms., but for the last 3 months of my life (More like 2 years, but actively speaking around 3 months) the bulk of my free time (which is small to say the least) has been spent brainstorming, writing, rewriting, gathering knowledge, applying it, etc so that now I feel as if I can really buckle down and get to work on fulfilling one of my longest childhood dreams; ever since I picked up Silent Hill for PS1 and played through it with my blankets over my head and an ear-to-ear grin on my face.*

*(note, while reading an indie-gamers profile which states his upcoming game is of the horror genre AND he's a fan of Silent Hill is comparable to reading a 15 year old boys purevolume page and finding out his influences are Green Day and Blink 182, I promise you I will NOT rip off Silent Hill in any way. Let's move on.)

So, What Is Darling? In the upcoming months I will release more and more about the game but for now I'm keeping most of it a secret as I assume that fans of true, well paced, atmospheric horror will find this game to their liking. And to be honest, I want to make sure that the story is completely and thoroughly well written before I go talking about it and then (inevitable) having to changing things.

What's more terrifying than well paced, atmospheric hoodily doo? Poorly lit SSAO bumpmaps!
Here's a picture of some texturing progress!

Much love, Darling!

oh lawd

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