Deep in space, the research station Idaho stumbled upon a scientific marvel. Hours later, the station went dark. Investigate the twisting decks and corridors and discover what befell the crew of the Idaho.
Dark Star is a 2D Sci-fi Horror Shooter inspired by games such as Metroid, Castlevania, Dead Space, and Halo. Within the station you'll discover alien creatures, spatial anomalies, and renegade systems, all of which obscure the events leading up to the blackout and radio silence which engulfed the Idaho. Explore, discover new tools, weapons, tactics, and paths through the station, and unlock the mystery held within.
Bring a friend to experience in the terror in the 2+ player co-op, or discover and eliminate the doppelgangers in one of the many coming multiplayer modes.
Join our discord at Discord.gg!
See and play the Alpha on BYOND!: Byond.com
Check out the Twitter at Twitter.com
Happy belated Memorial Day everyone!
Work has been extremely busy but so has progress and I've been holding off for a juicy post with lots of content, so let's get into it! (Before we get into it, here's a link to all the images below in one album, in the event they don't load properly! Imgur.com)
First off, the flamethrower now does a bit more than just barely hurt enemies, it now ignites them!
Other sources of fire can also ignite enemies, so if you see some fire nearby, maybe try leading enemies into it?
Next I've added a carousel menu for selecting items in a list and it's been adopted for use for selecting helmets and light sources.
It's infinitely expandable as well which is good because there's many more helmets and other customization options on the docket so keep an eye out for that!
Glowsticks are actually little glowsticks now instead of just blue lines!
I've also added Flares, Head Lamp, Nightvision, and the Light Drone as Light Sources!
Punching now deals damage and enemies have an animation when taking damage
I've reworked the player nameplate which adds functionality for when players are dead or dying
There's now a chat menu as well, for typing out messages to others
Finally, the Stalker enemy has been completed. It can deal damage and has a fun little death animation
We can't very much have guests over if our processing is all dirty can we?
Turning, Scaling, Climbing Things, shooting up monsters while you're up there- That's where it is!
Check out the new helmets, guns, evil suns, what? No that last part is literal.
Doors and Corners, Kid. Gotta watch your doors and corners, that's where the bugs hide!
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