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You’ll be able to play as one of the four people that got trapped inside this haunted hotel. As a survivor your main objective will be finding your way out, as well as helping your fellows get out too. You’ll often find yourself on the edge, hearing and seeing ghostly things, trying to find keys and items to help in your escape. And sometimes you’ll find yourself running desperately from a monster, who’s there only to hunt down and kill you and your friends. You’ll also be able to play as the monster. You’ll assume an ethereal form, which you’ll use to haunt the survivors, triggering eerie noises and events. You’ll also assume a physical form, which will allow you to hunt and kill the survivors trapped in the hotel. It’ll be your killing spree. Minimum Requirements: - Processor: 2.0+ GHz (dual core recommended); - Memory: 2 GB RAM; - Graphics: ATI Radeon HD 2000+, nVidia GeForce FX 6 series

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-host a game opyions (Games : Damned : Forum : Feedback and Suggestions : -host a game opyions) Locked
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Oct 31 2013 Anchor

Hi, Just a few sugestions me and some friends would like to see.

#1 - Make the option to enable one of the monsters.
That way if you like the old monster more than the new, you can still make it randome.

#2 - Make the option that you can spectate the monster when dead.

Have a nice day.

Oct 31 2013 Anchor

I don't agree with option 2 because players who are speaking through teams peak or Skype can tell the others where the monster is if they are spectating the monster.

Nov 1 2013 Anchor

That is why you should have the option to turn it on or off... to avoid that...

So if you only play with friends, you can have fun spectating the monster too. :)

Nov 30 2013 Anchor

I still disagree with the second idea. It's a good thought but people would find ways to exploit it no matter what, maybe able to switch to the lurkers cam after he goes physical form?

Hmm here is a though, you could re-watch matches after they are over and see where everyone was at, able to change cameras to all kinds of views. Kinda like Counter Strike replays?

Dec 1 2013 Anchor

The second option isn't bad, but should be disabled in most games. When I play with friends, I wouldn't ruin the game by telling on the haunter, but I wouldn't mind the option to watch the hunt instead. (at the moment you can have dead people helpi watching out for a hunter with spectate, so it can be exploited right now as well)

I wouldn't mind a replay function at all, but I would also like to see a sort of recap in endgame (not sure how difficult it would be to implement or run)
Like a top down view of the map and a time bar, with position indicators moving around where the players went. (and a small fading line where they moved from in the last couple of seconds)
It could be fun to see how close you where at times.

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