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In May of 1990, three high school students from the remote town of Cull, Maine are found dismembered in a seemingly demonic ritual. Jason, a recluse resident and former patient of the now abandoned Cull State Asylum, has become the prime suspect. Himself, and several other town folk who have been threatened by the ensuing witch hunt, have retreated into isolation in the dense forests surrounding the town. It is now October, temperatures are dropping and the days are growing shorter. Jason returns to the town in the hopes that the murderer has been found and can obtain goods for the coming winter. What he finds instead is a town completely empty of life. Cars are abandoned and the homes are broken into, but no bodies are found. Desperate messages written on buildings and blood found on walls tell him that something hellish has invaded his small town and it is spreading. With the sun setting, Jason realizes there is now something hideous stalking him.

Post news Report RSS Melee Weapons Update!

We see our main character Jason with a metal axe he found in a barn

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Starting to get back to the fun stuff again with development! The time has come to start making all sorts of interesting and badass melee weapons for the game. We're pretty much taking source images of any weapon we could think of using if you're searching through abandoned homes in a creepy, rural town, starting with a metal hatchet one of our team members welded a few years ago. You can see Jason using the weapon in the pic below. We are also currently working on creating our own custom library of animations to use a wide variety of weapons as well, and should be posting in-game footage of fighting enemy AI by the end of August!

Metal Hatchet


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