What would be an heroic fantasy game without magic? Well, not something I would personally like to play. Cubicverse however has been first released without, due to time constraint, yet, 2 weeks after, the magic is here!
We have then the freeze spell which let you block an enemy for a while:
We have also a poison effect (Skunk Vapor):
And an heal spell. All those are yet available, however to grab them, you need to finish a quest (a fun one we hope).
Each spell costs mana points (MP for short), which can be then recovered drinking mana potions or waiting a bit as the mana recover slowly alone.
Magic will be further improved with more spells and more options later on, while the game grows, but we wanted to bring a first taste of magic as quickly as possible.
Magic will also be usable in multi-player combats, helping other players or combining multiple magic effect.