Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!
With the re-branding out of the way, we are thrilled to provide the community with our very first set of Wallpapers!
The full read up on our re-brand and other infos can checked out here: Criticalpointgame.com
and also over at our Studio page here:
Criticalpointgame.com
Once again, as I posted on an earlier in-game render of the shotgun here: The white tape is a no-go. No soldier, SWAT or any other police organization in the world would apply something like that, as it's easy to spot.
Besides, having that white glow right in the face is distracting. Btw, there's a very obvious texture seem on the gloves. You might want to try to do something about that. :)
Hi Kosai,
After your feedback, we have changed the white tape and to a matt black so it is not in your face nor a distraction.
Keep the suggestions coming everyone. We do listen :)
thanks for the comments, those points shall be looked at :)