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Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

Post news Report RSS Contagion @ PAX Prime - Day 2 & 3

PAX Prime is now over. We've had a blast meeting all of you fans both new and old. We will continue to bring you updates and press releases that we find in the coming days. In the mean time here is a quick rundown of our last two days in Washington!

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PAX Prime is now over. We've had a blast meeting all of you fans both new and old. We will continue to bring you updates and press releases that we find in the coming days. In the mean time here is a quick rundown of our last two days in Washington!

PAX Prime 2012: Day 2 & 3


Left: We had quite a number of people come by for interviews through out the day. Modsonline.com came by on Day 3 to take some gameplay footage as a follow up to our earlier interview on day 1.

Right:
Our audio engineer Ulrich wanted his picture taken. Then suddenly this creeper appeared, there were no survivors.


Left: The booth got quite crowded through out each day. Ulrich doing a sitdown interview while Dec plays for a group of reporters.

Right: Day 3, Dec sets up the binds for our first ever field test of a PC using an Xbox controller. While Alex and Ulrich chat about the game with interested attendees.


On day 2 the team all went out to dinner. Along with a special guest Scott. Reismanis (founder of modDB/indieDB) We wandered around the city for a bit until we wound up at a HardRock Cafe.


Left: The computers we had rented started to have sound issues up near the end of day 2. So bright and early on day 3 before the convention was open to the public we had the rental company come out and fix them.

Right: Day 3, after the convention had ended we gave one final demo to some fellow exhibitors who we had met at GDC earlier this year. They develop a game called MinionMaster.


The hall was closed to public. Everyone was packing up so we took one last photo before we left the convention for good. From left to right: Josh Lennen, Ulrich Gollick, Declan Doyle, Alex Wright, David Meade, James Goldmuntz


We hope you enjoyed following us these past couple days. It has been quite the adventure for us. Stay tuned because it doesn't end here, we're just getting started! This year will be quite busy for us and we plan to document it the best we can on all of our social networks. We'll have plenty of updates, prizes, and surprises for one and all!

We have a giveaway coming very soon where we you will have the chance to win a League of Legends skin "Arcade Sona."

-Monochrome

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