• Register

The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Cold Contract is a turn-based tactical game on procedurally generated maps with strategic real-time operations on a regional map. Hire your team, gain experience and earn money to reinforce your position. Choose your weapons, improve mercenaries skills, select new abilities. Upgrade your base camp, complete missions, take control of specific locations, train militia to defend them… and find your enemy in this hostile country.

RSS Reviews
8

Breakc0re231 says

Agree Disagree

A great isometric turn-based shooter with solid mechanics. Any fans of Jagged Alliance or the Fallout series should definitely check this game out!

8

Arthmi says

Agree Disagree

Well, bought the game, and I play it for two weeks now and it is really a pleasure.

Graphics are sometimes too simples and they should add more animations.

But the combat system has so much options.
It reminds me the good old fights in the first X-COM and Fallout.

I play in French and the translation is really good.
Game is also stable and bug free, or I didn't noticed them.

The last update has corrected most strange behaviors of the AI, a good point for a game focused on tactical warfare.

A good choice between a lack of choice of AAA games.

9

***Geroj*** says

Agree Disagree

This game is one of few tactical games released after year 2000 that is actually really good and comes from small indie dev team
I enjoy it a lot

pros
-Strategic and tactical map
-good use of terrain
-working ballistics
-hireable mercs with experience system
-lot of guns!
-good balance
-all guns are usable
-surprising AI, they can cover behind rock and retreat to heal when injured

cons
-sometime clunky gameplay and ui
-sometimes I miss tooltips
-instead of hit percentage there is bar that blend with terrain
-colour pallete is somehow not natural (like bright green grass)
-Not all soldiers are shown in ui, you need to scroll to get right one(this create chaos in battle when you need to see what soldiers have what weapon and injury/health)
-inventory system is kinda weird
-surprising AI, they charge like in bayonet era without thinking, other guys just sit and wait to be discovered and never help their buddies in fight