Hold against enemy hordes. Now with online CO-OP and Deathmatch!
Linux
You should mark the game as executable (CoA.x86) in order to be able to play.
Maps included (single and multiplayer)
- Mountain defense.- hold against hordes of zombies and undeads and destroy their base
- Outpost defense.- hold against an army of soldiers for 10 minutes
- Abandoned storage.- deathmatch map (multiplayer only)
Online
It has been tested on LAN. It should work on the net too. Port 7777 must be open in the firewall (if any) and in the router.
Instructions, port and NAT check, and guidelines included in-game before hosting or connecting to a host.
Changelog 0.4.10 - 2016 / 11 / 9
- Upgraded to Unity 5.4.2f2
- Slow motion triggered in Wave survival game mode is now synced on network
- Improved nuclear explosion: added mushroom and blast light
- Random death animation for most characters and playable characters
- Random melee attack sounds for most characters
- Added superweapons shop menu option to Death at Nightfall (halloween map)
- Balanced experience given by enemies and allies on death
- Balanced character's stats: head damage reduced to characters wearing a helmet, increased health of armor wearing characters, improved speed of those who don't
- Scarecrow boss now gives similar money, experience and score on death as other bosses
- Bug fixes:
- Fixed allies speed in Death at Nightfall (halloween map)