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Claiming Xodius is 2D action-rpg set in a parallel universe. The game has a minimalist story with a primary emphasis on exploring the world, fighting monsters and building a party. This old-school game features real time combat, classic RPG elements, many items to collect and create, and much more.

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Version Remora!

  • heat-up/cool-down system
  • settings menu changes
  • controller config
  • complete sounds
  • books can be read for info
  • sprite fixes
  • always more

Play the old versions for free, or get the latest on Desura

Claiming Xodius v_quillfish [windows] Desura Digital Distribution

Latest gameplay video!

The Battles have changed!

There's a part of Claiming Xodius that has bothered me for a long time now. No stamina/mana system in CX. This meant made the fights pretty redundant.

The fix brought in by version Remora?

The cool-down/over-heat system. Tools heat up as you use them leading to a powered-up overheated attack, however after this attack is executed, the tool can't be used until it cools down to zero. So fights take a little more planning. Also, since version Quillfish, element advantages have become much more important.

Remora Screens
Katana is shown heated up, while the air ring has barely been used

Sounds/Attacks!

All the sounds have been completed for Remora! This means that water, light, and dark attacks now have some nice sound effects. Some animations have also been added for the air and water attacks. Earth is still lacking and will be getting attention in the next update.

Settings Galore!

Since we're pushing Remora into the area of paid games, it has become more important to have a larger variety of customization options.

Remora Screens Remora Screens
They're kinda ugly (for now), but they do what they need to

One of the main ones is the screen resolution setting. Now the game can be played in either standard or widescreen mode. However, standard resolution (much less common) does not work with menus in 2-player.
There are also options to enable numbers that display damage dealt/recovered, experience gained, and orbs collected. We've added an option to enable 2-player mode. We reccomend that you use a controller, but the keyboard can also be set up for two players. Once enabled, the 2nd player can press 'start' to join.
Another option is "allow quick heal". This option allows your party members to use your healing items. It also enables the quick heal pop ups for the player. We added this one because a lot of people were mentioning how the party members were using all the potions.
You can now set whether a player plays with the keboard or the gamepad. Keyboard and gamepad controls can also be customized to your liking. This could be a little more integrated with the in-game tips, but it does what it needs to for now.

So this is a pretty large update

desura promo copy

Other Changes

  • projectiles now have larger hit boxes
  • Sprite for various items have been updated
  • spell books can now be read for information
  • added variety in tree, grass, and bush sprites
  • added settings to pause menu
  • the cellular has been temporarily disabled. (it was easy to exploit and the systems needs to be redone)
  • story eventing updates. One of the events was activated when the player goes deeper into the dead caves. The issue was that it was required to beat the game and too easy to miss. Now the player just needs to enter the dead caves to activate it.
  • Large creatures can no longer join the party :( they're just too clunky. You can still get them to fight for you, but they will not follow you out of the map.
Claiming Xodius: Quillfish Update

Claiming Xodius: Quillfish Update

News

Quillfish has been one of the larger updates for Claiming Xodius. Now the elements of characters and monsters have a greater effect on game play by adding...

Claiming Xodius - New demo and Updates

Claiming Xodius - New demo and Updates

News

Making key gameplay tweaks to improve combat, and AI, as well as other random polishing. New demo also does not restrict any of the areas making more...

Claiming Xodius - Map Editor redesign

Claiming Xodius - Map Editor redesign

News

Rebuilding the map editor for Claiming Xodius to make it more user friendly. When the full game is released, you will be able to make maps, quests, and...

Claiming Xodius - Early Release

Claiming Xodius - Early Release

News 6 comments

Play Claiming Xodius early this June! An Oblique RPG adventure inspired by many classic video games. Build a party, tame monsters, collect and craft items...

RSS Files
Claiming Xodius v_quillfish [windows]

Claiming Xodius v_quillfish [windows]

Demo

Play Claiming Xodius! An action-RPG adventure inspired by the classics. Build a party, tame monsters, collect and craft items, and claim Xodius!

Claiming Xodius v_lamprey [windows]

Claiming Xodius v_lamprey [windows]

Demo

Play the Claiming Xodius! An Action RPG adventure inspired by the classics. Build a party, tame monsters, collect and craft items, and claim Xodius!

Claiming Xodius v_koi [windows]

Claiming Xodius v_koi [windows]

Demo 4 comments

Play the Claiming Xodius! An Oblique RPG adventure inspired by many classic video games. Build a party, tame monsters, collect and craft items, and claim...

Claiming Xodius v_javelin [windows]

Claiming Xodius v_javelin [windows]

Demo

Play the Claiming Xodius demo! An Oblique RPG adventure inspired by many classic video games. Build a party, tame monsters, collect and craft items, and...

Post comment Comments  (0 - 10 of 12)
Guest
Guest - - 689,366 comments

How do I receive medals? I feel like there are no more secrets.

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lvlhouse Creator
lvlhouse - - 12 comments

There aren't achievement-like medals in the game if that's what you mean. The gold and silver medals are in game items for having a larger party. Ummm you may have beaten it, but if you were playing a version before Quillfish there wasn't a clear ending

Reply Good karma+1 vote
Gn0meSlice - - 568 comments

Hey! Loving the game! Do you have a contact email I can reach you at? I would like to run some things by you. :)

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lvlhouse Creator
lvlhouse - - 12 comments

Hey, You can pm me if you'd like.

Reply Good karma+1 vote
Un_Nem
Un_Nem - - 221 comments

ahh this is cool game. could i know what program you used to create it?

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lvlhouse Creator
lvlhouse - - 12 comments

Hey, thanks! It was made with Game Maker Studio

Reply Good karma+1 vote
letsjustplaythisgame
letsjustplaythisgame - - 3 comments

Hello dev(s), I downloaded this game more or less 12 hours ago, and I simply loved everything about it. The unique perspective takes a while to get used to but once you get into the groove of things, it's all happy hack'n'slash. A few things to nitpick about:

• The save/load options: I think it would be better if they have a place in the spinning menu instead of having them as hotkeys on 1 & 2. And have at least three separate save slots for each character. (I actually lost 10 hours of gameplay due to how easy it is to load and save, but I'm not that agitated by it, it was my mistake but others may find that frustrating and if possible I hope you could minimize that.) Another option is that you can only save on campfires, but can load any save from anywhere in the world.
• On another note about the save/load option, after accidentally loading a save only my inventory + menu options (map, cellphone, etc.) + allies got reverted. But my character still stood in the same place before I loaded the old save.
• I wish you could hot key certain healing items to be used, alongside with the "Heal" Press C that triggers when you're low on health which uses the best possible healing item. I'd rather not use my largest potion when fighting casual enemies.
• That one room with 10 pots and 2 chests is exploitable, I could easily go in and out breaking pots and farm for items (shards/potions/etc.) Maybe to minimize exploitation with that room but maybe after breaking the same pots 3(variable) times, any more attempts would yield nothing. Then the limit counter resets whenever you enter a town area.

Whether these were intentional, I don't know. So I figured to still post it. Aside from those things, I really liked what the game has to offer so far. Thank you for sharing & creating this game! (Sorry about this wall of text, I don't know where else to post about these things. Feel free to delete this post if possible & necessary.)

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lvlhouse Creator
lvlhouse - - 12 comments

Hey, glad you liked it and put in all that time. I accidentally put an older version of the game up at first, so you may have been playing v_javelin instead of v_koi. Koi has maybe 2x the maps and a little more story

The saving/loading was an interesting catch, because I had no idea that was still in the game. The way, saving should work is using the "save & quit" option from the pause menu, but saving at campfires would be a good idea.

Hot keys could be a good option for using healing items. I'll think about it. You can always use them from the inventory screen, but it's a little slow..

Exploiting pots :D Maybe good drops will be made a little more rare, but some people enjoy farming stuff like that(?) so it might stay. But limiting the drops is a cool idea.

Thanks for playing. I really appreciate your input!

Reply Good karma+1 vote
KRBL
KRBL - - 20 comments

awesome game i love it keep going :)

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lvlhouse Creator
lvlhouse - - 12 comments

Thanks! glad you liked it! Will do

Reply Good karma+1 vote
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