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City Of Ruin is a side scrolling shooter. Inspired by the original platformers like Mario, but also by the new era sandbox titles, like Assassain's Creed. City Of Ruin combines both into a game that blends old, and new games. The game features a full Single-Player campaign so far, with a large amount of unlockables, characters and even bosses. The game currently has no release date. Did I mention: Raptor Cyborgs?

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Zombie politicians, mount-able dinosaurs, giant guns, and heavily-armored, bad-arse, buffed-up soldiers. That's the craziness of this game. That's not where the madness ends, either...

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City Of Ruin. It all began in '07, when a young lad began growing a fascination with gas masks after seeing a heavily armed H.U.N.K from Resident Evil gun down a few mad cultists. Afterwards, my odd interest would slowly, but steadily, expand. Fast-forward to 2012, the same boy has just beaten Resident Evil: Revelations, and enjoyed the game IMMENSELY. Now, he has became a small-time artist at his school, and, a many other things. Now, his mind goes in a loop as he re-discovers an old pal of his, a game engine called "Platinum Arts Sandbox". Thoughts of his old project, C.O.R come flooding back to mind. He stands up slowly. No, I stand up slowly. I then plan development on the game I once called City Of Ruin...

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