the new gameplay mechanics included in the video took some time, but after 1 week we acomplished our goal, to create a physics based platformer that is also really hard. now you are able to interact with rigid bodies, to spawn a fast moving object that will make collapse those objects that you cant move, like walls and columns, we also worked on the game look and feel, we decided to implement a darker look since you are in a nightmare, we also increased the contrast of the game. new art was introduced in the video like 3d houses made out of sprites, next step is to implement npc characters into the game, these npc characters will help you to go through the level at specific points, they will also give you clues of what and how to do it.
New trailer showing off new stuff