STORY : you play as fearsome knight trying to resist his magical spear's thirst of killing and absorbing life force.
- a singleplayer/story mode filled with traps and monsters
- a local 2 player VS mode
- 5 different abilities, each with its own uses
- 4 powerups to change the course of the battle
- hidden traps and hazards
MAIN MECHANIC : Every attack the player do takes a specific number of HP, if the attack hits the player regain the HP penalty , but if it miss he dont. so players must time their attacks perfectly otherwise they will lose HP.
you can also use an orb shield to reflect projectiles , it has mechanics close to those in super smash bros games.
the story mode is WIP and not finished... but here are 2 of the enemy minions of the mode
Social media :
1- The Crusher : A ceiling mechanical trap that crushes anything weak below !
2-Magical stars : Three elemental stars , activated when near them !
The strongest is the Lightning star so it is the slowest to move and launch.
1- The force beam : A beam fired directly from your mighty spear that can move spicific objects to reach higher places or solve puzzles !
Objects moved by the beam are not affected by gravity for a certain amount of time.
2- Moving platforms : a basic mechanical platform to pass big gaps!
No danger below (in the GIF) for tutorial purposes.
puzzle related :
I added levers that closes and opens doors (Color related) ,and maybe something else in the future.
Hope you guys like the progress this week :)
I will start working on story-telling materials, such as text dialogues and signs that you can read.
Have a good day and see you next week.
Improved visual effects + a new enemy elites (deathworms) !!
There are 5 abilities in the game, each with its own uses.
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