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WW2 Infantry combat simulation for PSP. Choose your side and weapons and Lock 'n Load!
CTF on Warehouse
note: a few bugfixes and then i will upload a public build here and on the forums :D
Sweet! :D
umm, so, now that you've said this, i've been sticking to this forum like a fly on horse poop, should I be, or should I calm down and play other games for a week (or two), and then check back?
Great looking game so far, Shame to see the muricans kicked out.
The animations are looking good, but considering how you unloaded both barrels onto the guys face, and he still survived to kill you, I think the double barreled could have a slight damage increase.
Cant wait till the public build!
wow, so this is just basically a "DM simulator" or does it have any other SP besides this?
Also: that derpy team member who blocked the door.
It is extremely hard to code proper AI for a PSP game, for one you have the problem with scene scripting and voice acting and it gets to be too complicated. I'm fine with this as long as their are alot of gamemodes present.
atm its only a dm simulator, but we are thinking to add a small SP too for a later release.
Good luck, You will need it if you do SP.
hey mabuse the game is looking awesome. can't wait to play!!
i would love to see Domination in this game!!
Good Ol' Wolfet walking sfx. Are the bots capable of securing their flag if the enemy drops it, I ask because the one bot ran right by it halfway through the video.
Nice!!! But shouldn't the crosshair move?
That's in the Kurok engine, This game uses the Dark Quake engine.
Finally a release ! My PSP is starting to get dusty ;)
I apologize for the lack of my presence I've been busy with my life. I'm glad you're still working on COW, Mabuse. Its looking real great. :)