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In a distant far corner of the Realm of the Imagination exists the tiny, insignificant and unimportant Kingdom of Candy ruled by the once good and noble Candy King. Unfortunately for it's peaceful inhabitants the Candy King now twisted (corrupted) by greed, wealth and power plots to enslave (and destroy) the Kingdom of Candy in his bid to gain even more wealth and power. In Part One of Episode One of "The Saga Of The Candy King" you, our most unlikeliest of hero, will battle along side other unlikely heroes to defeat the approaching forces of evil who now threaten and attack the once tranquil lands and its inhabitants.

Post news Report RSS Candy Maniacs 0.5.0.0 11/19/2014 Sneak Peek is out!

Customizable characters, smarter enemy AI, improved UI, plus long list of tweaks, changes, fixes and more!

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Candymaniacs.github.io

Changes
+ Added support for character customizations
+ Added character customization dialog
+ Added customizable survivor character
+ Removed survivor 1 character
+ Removed survivor 2 character
+ Added torch weapon, pickup and level builder asset
+ Friendlies now flee when severely wounded
+ Frenemies now flee when severely wounded
+ Included numerous tweaks and improvements to ui
+ Added 5 second respawn delay
+ Added fog level builder asset
+ Added custom spawner level builder asset
+ Swordsmans no longer start with stomp and blue spirit skills
+ Berserkers no longer start with blue spirit skill
+ Wizards no longer have start with stomp skill
+ Greatly increased distance zombies will move towards targets
+ Fixed issue that resulted in characters not always attacking when they should have been
+ Fixed issue where pickups fall through ground
+ Reduced greatly how far gold will be thrown when it is spawned
+ Changed it so that pickups do not roll as much
+ Characters now immediately attack their target as soon as they move into attack distance
+ Characters now gets slightly closer to target before attacking them
+ Reduced by 50% the number of characters spawned in insane asylum game mode
+ Reduced by 50% the number of characters spawned in free for all game mode
+ Reduced by 50% the number of characters spawned in mad house game mode

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