A Metroidvania in a vibrant Pixelart world. In remembrance the world is over. Your team have failed to save the world, everyone will die. The only thing left to do is to collect the great souls, and use the stones to maybe... maybe use the souls of the dead to make a new world. Remembrance is a mix of Castlevania, and Dark souls from a topdown perspective, focusing of tight theming, and fast paced high risk high rewards gameplay.
Just testing out the new Cristal Shaman enemy.
He uses the new AI code and can be interrupted mid teleport, or casting.
I am finalizing the list of weapons and skills for all characters and working hard to finish he introductory level for the game.
When the intro is done(next weekend hopefully) I`ll upload it in playable format right away!!!!!
Amazing gameplay !!