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Bootleg Systems™ is a Cyberpunk First-Person Shooter and Puzzle Platformer. The game features a Single-Player Immersive Storyline, a Retro Sci-Fi Universe, and the Game-Changing Clone Gun™.

Presskit

Factsheet

Developer:
Neonable
Based in Canada

Release date:
December 31 2016

Platforms:
Windows
Mac
Linux

Website:
bootlegsystems.com

Available From:
Free - Steam

Description

In Bootleg Systems, you play agent Logan Blake, a member of the dystopian society our world has become at the dawn of the 23rd century. In a time where humans can no longer conceive and maintain their corporal envelopes, humanity is forced to transfer their knowledge and conscience to machines. A worldwide artificial intelligence program is put in place to preserve our ideas and legacy until a solution to humanity's subsistence is found. One day, a breach in the system occurs, allowing rogue agents to clone its data and create new systems used to serve alternative purposes. Your responsibility is to investigate these illegal systems, take possession of their intel, and shut them down to restore order.

History

Development of Bootleg Systems began in June 2015, but it all started as an idea on February of the same year. From June to August, the team developed the first playable prototype. Despite the first version being able to successfully showcase the impressive cloning powers of the Clone Gun, the game lacked depth and polish on every aspect. The team decided to sleep on the idea for a while and come back to it later with a fresh new perspective.

In March 2016, the team got back working full-time on developing Bootleg Systems. At last, the game has reached a point where it starts to feel like what it was meant to be. To celebrate the progress that was achieved in bringing the game closer to its release, the team is proud to launch the Bootleg Systems Pre-Alpha Demo on December 1st 2016. The team is eager to start connecting with the world's gaming communities and engage in discussions, gather feedback, and co-create with them in order to (hopefully) release the full version of Bootleg Systems in 2017.

Features

  • The revolutionary Clone Gun™ which allows you to clone and shoot items (copy and paste weapon)
  • Single-player story-driven campaign
  • Cyberpunk universe inspired by Blade Runner and Tron
  • Balanced mix of shooting, puzzles, and platforming
  • Worldwide leaderboards and player stats

Videos

Bootleg Systems Trailer YouTube


Images

Download all screenshots & photos as .zip
Car-BootlegSystems.png
Hall-BootlegSystems.png
IceCream-BootlegSystems.png
Office-BootlegSystems.png
Pool-BootlegSystems.png
Warehouse-BootlegSystems.png

Download logo/icon assets as .zip
logo
icon

Selected Articles

  • "I just kept cloning and shooting until the gun emptied and then I cloned some more."
    - Serena Nelson, Cliqist
  • "Overall, the game mechanics are simple, but the kind of simple that I quickly became addicted to."
    - Will Morin, indielove
  • "For whatever reason, there’s not as many indie developers looking to create FPSes as there are creating puzzle, platformer, or even adventure titles. [Neonable] is looking to change that with Bootleg Systems."
    - Marcus Estrada, Hardcore Gamer

Monetization Permission

Neonable allows for the contents of Bootleg Systems to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Bootleg Systems is legally & explicitly allowed by Neonable. This permission can be found in writing at https://www.indiedb.com/games/bootleg-systems/presskit.


About Neonable

Boilerplate
Neonable™ is a Montreal-based video games studio with a focus on immersive single-player experiences. We like to write compelling stories, create authentic worlds, and push the boundaries of video game design.

More information
More information on Neonable, our logo & relevant media are available here.


Bootleg Systems Credits

Gabriel De Roy
Producer, Game Designer, Creative Director, Lead Programmer

Katherine Provost
Business Development Consultant

Dream Fiend
Music & Voice Overs

Patrick Lavoie
Audio Lead & Mastering

Jérémi Ménard
Sound Design

Jérôme Saindon-Campeau
Audio Edits

Xavier Nolet
Additional Programming

Helgi Tómas Gíslason
Translation

Tianyu Li
Translation

Duy Pham
Translation

Francesca Bucchi
Translation

Andrei Enuta
Translation

Fabien Papineau-Belec
Translation

Dominik Chmielewski
Translation

Michael Meltchenko
Translation


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks