A top down shooter in the same vein as 19xx, Sky Hawks is a bit more casual than traditional bullet hell shooters. We’re pleased to talk about our first commercial endeavor: Sky Hawks: Fighters in Time. The target platforms are: iOS, Android, and digital markets. The game is a throw back to arcade classics of the past. It combines modern graphics with old school gameplay. Like all of our games: The goal is to create a fun game that fits your busy lifestyle. As we build this game, we will feature several ‘behind the scenes’ looks at the game. The game will be shown in its ‘Work in Progress’ stage. This means that you get to watch the game evolve as it gets closer to completion. Game Features: Fight different enemies through several time periods Fun arcade gameplay with modern updates Upgrade your ship with new weapons and devastating power ups
Here's my latest on the Milestone 1 Task List: Rigging the first area boss. I had to remove the claws, and will have to import them separately. Now I need to paint weights and animate. The plus side of not having an artist (or a team) Is I can translate my ideas from my head, to a design doc or sketch pad, and then to the program. Also, I'm finally using my fancy 90k game art degree. (Take that High School Guidance Counselor) For more info, visit: Facebook.com