Greetings travellers and welcome to the world of Bogarash!
Premise: "The land has prospered and the people have lived in peace for forty years. But the Tzar is old now and a ruthless Bolyar seeks the throne. He encourages banditry and harasses the peasants in order to undermine the authority of the royal dynasty. But that's not enough to become Tzar, the Bolyar needs to have a legitimate claim. He searches for an ancient document, known as the 'Nominalia of the Rulers'."
Features:
- Real-time combat and exploration.
- 2 classes(close combat male and female archer).
- Randomly generated dungeons.
- Loot and inventory utilizing multi-slot items.
- Skill and leveling system with 4 base attributes.
- Dozen quests and NPCs grouped into 2 towns/chapters.
- Voice-acted dialogues in english.
One of the features in the 2D RPGs that i like most is the visualization of the equiped items on the character.
So far i couldn't figure this technique and i used few full sets of character sprites that switch only with the change in the main armor(torso) type, it worked better with the shadows but it's main flow is when it comes to equiped/unequiped weapons, i don't want to render all variations, so i had to choose just one weapon(with ot without shield) for each main armor type. Here is an example, on the left is render with full armor and a weapon, on the right is the new "naked" or basic sprite:
I render the pieces of equipment in all directions with all frames of the character's animations without the areas of the model "hidden" by the body. These are the leather cuirass, helm and club:
Then i draw them over the basic character sprite in game, achieving all the combinations.
Added voice acting in english for all dialogues. More quests, items, enemies and skills.
Implemented equipment sprites for first few items(they work only for the male character). Random generation for the cave and dungeon(they aren't accessible...
Added more items, new skins for the unequipped characters. Fixes for the mouse-click movement and UI windows.
In the Alpha there are 2 playable classes, a male Bagatur(close combat fighter) and a female Samodiva(ranged scout). The first town Targovishte(a marketplace...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
cool!
very nice game!
Targovishte? Are you from Romania? :) Your game is going good :) Keep up the good work :)
I'm from Bulgaria. Thank you for the kind words!