Up till now Blockade blade was all up in the air, now im working on the ground zones where you will eventually be finding and saving the lives of the escaped hiding civilians. A the moment i'm working on the detection and ai of the basic ground enemy the bots(humans given bogus eternal life).
tweaking their ability to see you and painting pixel art, also procedural generation for the levels so they are always different, all very simple right now, will put up a couple of screens for the snow area working on...
God Bless all
Keith