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A simple, accessible twitch platformer. Play as a tiny robot named Blitz, and escape the factory where it seems everything is trying to break you. The gameplay is as simple as it is satisfying. Blitz can only jump, and perform an air dash in one of 4 directions. Upon colliding with an object that doesn't break you, you are free to dash again. Use this to navigate the challenges ahead and reach the portal at the end of the stage.

Post news Report RSS New alpha build

Alpha build update for Blitz Breaker. Various changes include a new area, fixes to glitches, and an improved menu system.

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Major version jump, sorry for the wait.

You can now play it on itch.io as well: Boncho-games.itch.io
New build is also on gamejolt: Gamejolt.com

A lot of the changes are under the hood, with the exception of....

Area 2-1!

There's now 12 more levels for you to play and probably die in (there's some rather difficult stages here).

Any issues with the game PLEASE let me know, as I plan to show this build off quite a bit to many people that are interested.

There are also context sensitive death messages now! You will get a randomized specific message depending on what kills you. Have fun discovering them all!

Good news Twitter users: There's now a tweet button on the results and stats page! Feel free to show off your skills in the form of a #tweet! Yeah I don't feel good about that hashtag.


Other fixes and changes:

- Collision optimization, under the hood changes to how some collisions are handled
- Portal sprite is sort of animated now
- Menus shouldn't refer to touch screen anymore
- Keyboard navigation removed from main menus, for simplicity's sake
- Mouse navigation in world menu is more obvious (new buttons)
- In game shouldn't refer to touching anymore
- Trix eaten
- Mute button wasn't working in some areas, this has been fixed
- Fixed some jank issues
- Other things
- Various changes to earlier levels, to increase fairness and have a few things make sense
- Still reading?
- Results/stats menu order has changes, clicking speeds up the count
- Thanks for sticking around this far, I like you

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