Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
As the Doom engine uses a 256 color palette, I thought I'll do a palette. I don't know yet if I should restrict myself to only use the colors in the palette, or if it should be just a loose guide to what colors I should use.
I thought I should start with having some 16 to 32 basic colors.. then later have different shades in them.
This image is just some experiment with low res textures with low amount of colors... I think the textures fit together better in this than in the high res image.
The palette should also help me a bit on what kind of colored lighting I should use in the levels. Or I should have another palette just for that..