Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
I remodelled some of the areas based on the previous sketch texture. It doesn't have bright colors now.
It doesn't have proper skeleton yet, just the arms/tail..
I may draw another texture later. Maybe try a bit different style. I haven't completely decided if I should use some more limits on the textures like: use max 8-16 colors per texture, or should I just allow them to use any amount of colors from the 256 color palette.
Then I've also wondered if I should draw the textures directly with the colors from the palette, or true color image with colors/shades close to the palette and later convert to the palette.