Based in Norway
December 22 2019
Blast Tournament is a fast paced and intense top down shoot 'em up. Captivating retro stylised graphics with incredibly enthralling synthwave tunes make for a mesmerising flow state of gameplay. Wipe out all enemies as you survive to progress to the next arena. If you fail, game gets set back one level. The concept is simple. Bullets fired will forever ricochet off walls until they hit a target, essentially making them an extra obstacle for the player. The more you miss, the harder the game gets.
Previous to this game, I had only published one other game, and after a year of very little progress with games, I quickly got the motivation to create and publish a game in one week. After 7 years of using GameMaker 2 to develop games and, in a way, failing at expanding from it, I managed to completely switch to Unity when developing Blast Tournament. The idea behind Blast Tournament came from an unfinished GameMaker prototype game I had made 6 months before, and after failing to create anything enjoyable in Unity, after trying 10 or so different prototypes, this old idea came back to me. So I began, working tirelessly 24/7 for one week. It was difficult at first, in that I was using tools I had never used before, and developing games in a different manner, but after a few days, it really grew on me. I rapidly developed a prototype, and began working to a complete game I would eventually be able to publish. After a week of heavy work, I finally could feel proud and happy of what I had accomplished. I managed to develop what I consider to be a pretty solid and enjoyable little game. Now, I want to share this little creation with people who will enjoy playing it as much as I did developing it.
- Retro Synthwave Graphics and Music
- Bullets that bounce off walls endlessly
- Fast Paced
Blast Tournament - Short Gameplay Trailer YouTube
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ArianBehfar allows for the contents of Blast Tournament to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Blast Tournament is legally & explicitly allowed by ArianBehfar. This permission can be found in writing at https://www.indiedb.com/games/blast-tournament/presskit.
I'm an indie game developer based in Oslo, Norway. I started working with games 7 years ago, and have published two games as of currently. For more info, check my website.
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Blast Tournament Credits