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Welcome to a high-octane cyberpunk first-person shooter with RPG elements. You are Lucy, an enhanced street samurai searching for lost memories. Fight yakuza, zombies & robots in large, open, interactive levels. Inspired by Doom Eternal & Deus Ex, made using a modernized Doom II engine!

Post news Report RSS MAJOR Major Update!

The MAJOR Major Beyond Sunset update is out! Ready for a new playthrough? 🎮🔫

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Citizens of Sunset City, more good changes have arrived! The previous Minor Major Update made the ground for this one…

…And this one is MAJOR Major.

Do remember that, as usual with those updates, your saves will no longer work. If you want to continue your current gameplay, change your game branch to “Latest”. Otherwise, create a new game and have fun!

So. What’s in this game overhaul?

  • E1M1 overhaul - update progression track with changes to level layouts for easier navigation;
  • E1 - addition of 7 secrets in existing maps;
  • E2 - addition of 10 secrets in existing maps;
  • E1 - addition of new timed challenge level;
  • E2 - addition of new timed challenge level;
  • E2 - addition of new timed challenge level;
  • E3 - the ability to repair turrets;
  • E3 - remove reliance on hacking puzzles, limit to 3 puzzles;
  • Major overhaul to every single combat arena in the game - reducing reliance on large numbers of enemies and multiple waves in favor of streamlined 1 - 2 wave format per fight;
  • Update of the enemy roster to balance the diverse enemy types;
  • Increasing the effectiveness of weapons against certain enemy types to encourage more weapon switching;
  • Significantly reducing reliance on the powerkill mechanic, decoupling it from health and ammo management;
  • Making the Katana-reflect more consistent and effective.

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The combat overhaul is truly an overhaul. We've reworked every single fight in the game to meet some criteria:

  • "no filler" – fights don't drag on with endless waves. All fights have been streamlined to 2 wave maximums;
  • more incidental combat – using enemy placement to better guide player movement;
  • better escalation in challenge level, fights have clear goals.

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Ready for a COMPLETELY NEW playthrough?

In Sunset City resistance is futile, so…

Let’s play!

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