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At the Mountains of Madness is a Indie Lovecraftian PC game based in the novel by H.P. Lovecraft, currently under development.The game is being developed with Unreal Engine 4. www.mountainsgame.com Visit our site and Follow us on Twitter for updates!

Post news Report RSS This weekend we play with Photogrammetry

Hi there! this weekend we decided to invest some time to play a bit with Photogrammetry software and wanted to show you the results; it was very fun and educative hope you like it!

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Hi there! this weekend we decided to invest some time to play a bit with Photogrammetry software and wanted to show you the results; it was very fun and educative hope you like it!

We start by making a serie of photos from common objects, the idea is just to test so we use a basic camera and light setup:

IMG_0218IMG_0297

After the images are processed by the Photogrammetry software we have a scene that we could load up in any 3D modeling software, we smooth the mesh and usually here you clean the polygon mesh but we just wanted to make a test to see what will be the final results, so we leave them be.

demo5

Now we imported the mesh into the engine and added a opacity mask to the material, just to hide the ground texture from the mesh:

demo6demo7

Now we add Normal, Specular, Roughness and Ao maps to the material, to make it look even more realistic:

demo8

And this is the final result from the process, a good quality mesh with detailed textures in a record time :)

demo9demo4

HOPE YOU ENJOY :) STAY TUNED FOR MORE NEWS!

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