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Armageddon 2 is a First Person Rail Shooter inspired by games like Resident Evil: The Darkside Chronicles and House of the Dead. It is the sequel to a project I did in 2012, which I plan to remake if this game does well.

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Sadly we have to delay the game's alpha release due to many factors, this update will explain why.

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We will have to delay the launch of the Alpha to Sunday October 5. We might elongate the testing period, but that all depends on a few things.
We have to delay the Alpha mainly because the Swarm map included with the Alpha is not finished yet, and we still have a few weapons to code. We still do not know whether or not will make a coop swarm mode, but we have it as a placeholder in the Alpha selection just in case. There are also some things wrong with the main enemies and some of the cutscenes. We also have the problem or resolution. The game was originally 800x600, but then we tried to upscale to 1080x720, which created some problems involving some characters being too small or too big, and the weapons animations not cycling functionally. We will try to roll out the Alpha as soon as possible, so dont worry, the game is still going strong. The beta release date has yet to be decided, but we are currently opting for November 17. The Aplha end date is currently October 16.

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