A throwback/retro inspired shmup (space shooter game) with a YM2612 based soundtrack. Aiming for the home console experience from the 90's. Heavily influenced by the Thunder Force series, but also take notes on other games like Life Force/Salamander in the sense that levels are both horizontal and vertical. There is also a parry function in which you can absorb the smaller enemy bullets.
Some minor graphical updates, Reduced filesize (115MB this time instead of 452MB), Added a couple pages of Tips, Shield fix after 2 years of troubleshooting, Ability to change volume settings while paused, New option to keep weapons after dying Aug 14th 2021: This has been updated to "221b" to fix some bugs that were found in the regular "221"
Two bugs: (fixed. see next comment)
1) If you don't continue and start a new game at the Title Screen, you'll have 0 lives. If you die, the game will still go on.
Fix this by just visiting the Options screen and a script will reset it to what your preference is.
2) Continuing on Level 2 does not reset your weapons back to 0.
Both of these will be fixed in the 222 beta.
The 222 beta will only be bug fixes as I am moving on to making level 3.
Update has been posted as 221b. No new page for it, you're here already :)