This is a DEMO version of Age of Asteroids ALPHA v 0.1.2
Release Notes:
* Added second asteroid to demo
* Added enemy asteroid to demo
* multiple graphical enhancements
* multiple AI enhancements
This File contains an installer - it is recommended if you install Age of Asteroids for the first time.
If you already have installed a running version of Age of Asteroids, you have all prerequisities already installed and can launch the exe in the archive (go to subfolder "Application Data" -> ) directly.
Prerequisites (the installer will care for anything!)
.Net 4.0
XNA Framework 4.0
DirectX10 (you need at least a DX10 compatible Graphicscard at the moment)
In the demo many features are DISABLED - but it is free :-) You will not be able to load/save, build ships or missiles. The provided savegame has 4 ships included and a bunch of missiles to play around. You can build your colony without any restrictions (sandbox mode)
Let me know what you think, and if you like the game, consider voting for it at steam greenlight as well!
crashes on start; Win7 64bit
do you have a DX10 Graphic Card? (i've forgotten to re-engage the error reporting thing .. shame on me..)
There is a timing bug in this version, which does occur on some machines. This bug will be fixed in a follow up version of the alpha demo.
If it happens to you that the game crashes when you click "resume" or when switching between asteroid/tactical view - you are a victim of this bug - sorry. Next version will have this fixed - pre-alpha :-)
Help it doesnt launch when i click it
can you give me further information of any messages you get or your system configuration? would help me a lot :-) thanks!
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P.S. that was me as guest:)
Everyone having troubles, please get a newer version, you always find the newest versions at:
Ageofasteroids.com
The newer versions come with an auto-updater!
as soon as i installed the new version this happened
C:
how can i send u a log file?
drop me an email at office@reiti.net please - very curious already about the error n hopefully I can find it fast :-)
sent
I've already located the problem and it should be solved in the next update (0.1.5 coming soon) - thanks for helping!