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After Reset™ RPG - a hard sci-fi role-playing open world game with old school top view, which action takes place in the future on Earth dying slowly after nuclear cataclysm that buried nearly all life on the planet.

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PHELP-14
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ArKanGelMaRk5
ArKanGelMaRk5 - - 103 comments

Something feels off by the trigger, it could be that fact that it looks like you push the trigger instead of pulling it, like a nerf gun trigger. Otherwise good job.

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MrNixon Author
MrNixon - - 311 comments

Indeed. It looks like I forgot to put off some meshes within the trigger. Thanks!

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Description

PHELP-14

Base Damage: 1d12.
Base Critical Threat: 20/x2 (miss: 1).
Base Magazine Capacity: 20.
Base Range: 0-85 ft.
Base Damage Type: laser.
Mobility Penalty: none.
Base Item: laser pistol.

Ammunition Type: micro fusion cells.
Feats Required: Weapon Proficiency (energy weapons) or Weapon Proficiency (pastager).
Weapon Size: 1-handed.
Weight: 4 lb.

Special Properties:
• No-Recoil (+3 to Attack Bonus).

* * *

The PHELP-14 (Personal High Energy Laser Pistol) is a high-tech weapon that emits a concentrated photon impulse of coherent light, with a sufficient wattage to do considerable damage. Being a compact sidearm variant of the previous rifles, PHELP was used for close range encounters by the Police Departments and corporations’ security units within underground megapolises of the United Governments since 53 A.R., right before the beginning of the period of Underearth Colonization of UG history.

With the compact high-energy sources availability and scattering issues solved laser weapons became very popular during the underground expansion of the UG. Having no recoil or ejected shells, and no gravitational effect on beam trajectory, laser weapons have almost completely displaced firearms on the arms market and on the streets of underground cities by the 67 A.R.

That kind of energy weapons can be powered by Microfusion Cells or by its advances modifications like Microfusion Cells GO (Ground Operations).