A 3d puzzle platformer that takes you along a journey of wisdom, through the 64 unique worlds that draw inspiration and teachings from the I Ching [Book of Changes], one of the oldest oracles in human history.
Today is not just any day, today is launch day :) After 2 last weeks of super intensive bug fixing and polishing, I'm happy to announce that A Game of...
a game of changes is now available
A Game of Changes got Greenlit (yay!) and I've been working non-stop to finish the game and release on time. I've to update the game page and stuff like...
a (much) delayed devlog and update on a game of changes
Plenty of improvements done this week. I sent a playable demo to a few beta testers and got very valuable feedback. Completely revamped the controls of...
a game of changes weekly devlog #7 - new videos
I bring you two new videos this week. Finally got full controller support implemented, so you can control both the player and the camera without every...
a game of changes - weekly update #5
Here's a video with a first look at gameplay. In Level 1 the basic mechanics are introduced. Read along to know how to get access to an early beta testers...
gameplay video and public demo available soon
Another week with massive changes in development. The trailer is now out as well as the Steam Greenlight voting page
official trailer video and greenlight voting
Finally there is a date for the release of A Game of Changes. This week has been full with tons of improvements to show. Read below! :)
release date announced along with plenty of improvements
Wow so much stuff done this week, it’s the biggest weekly changelog to date! :)
weekly devlog - at last, animations, and other news
One week passed so here’s another compact summarized devlog for A Game of Changes :)
weekly devlog - new types, new mechanics, new features
Another week passed so here's another A Game of Changes summarized devlog! Life got in the way a lot during this week so I couldn't move forward so much...
weekly devlog - new mechanics, art and more!
So this has been an intense week and I’ve done lots of cool stuff for the game. As usual, daily progress and screens are being posted to twitter and...
first big devlog update for a game of changes (agoc)
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