0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
Over the past few months we've been hard at work revamping our entire set of Carthaginian assets. Here is their debut in 1680x1050 Widescreen Format.
Large size
Media.moddb.com
I can't wait!
When is the game done ; - ]]?
all your work looks totally amazing! i love it :D
Absolutely great. Good work guys.
looks great as usual
maybe another video sometime?
The pathfinding is primitive, so far, so it wouldn't be too great. ;-)
looksamazing! nice job!
Is looking like pure awesome.
When i look on the buildings and on the defence walls and on the size of the units then i would recommend to make the wall gates a bit larger in size.
It looks a bit unrealistic if the units are nearly as big as the gate itself and the gate is a gate and no door i presume.
But maybe it's just a visual misleading matter. Can't tell without seeing a video of that scene.
Aside of that outstanding good work.
For some wierd reason, some of those buildings look really modern :p
Nothing wrong with them as far as I'm concerned, though.
In general, will walls be expensive/slow-to-build? If they aren't, then I suspect we will see a lot of wall-spamming.
nice hope we can put units on the walls
Carthage had three layers of walls so :p
@DDERME , I don't think units can be put on walls.