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Simulacra - UE4 Twinstick Exploration | Locked | |
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Mar 31 2016 Anchor | ||
Hey everyone! My name is CJ and I have been working on a passion project game currently titled Simulacra. I really wanted to work on a game with a lot of community involvement where anyone that wanted to contribute thoughts and suggestions would have a voice and help to shape the development and progress of the game in a way that one mind (mine) could not. So here I am! I post regular updates to the game's main page with images and developer diary videos, and at minimum a build of the game to coincide with its monthly milestones. I would love to hear your thoughts and feedback and will do my best to respond quickly, but there's just one person on this ship so feel free to follow up if you don't hear from me. Thanks everyone! - CJ (JoscelinFrost) SynopsisOnce mankind progressed to the stars, the inevitable next step was the colonization of other planets. Corporations started funding expeditions to claim resources, set up factories, in an ever expanding search for monetary gain. In the furthest reaches of space, the possibilities were limitless, all ripe for the taking. PremiseSimulacra is at its core, an exploration action game. You play as a virtual intelligence, capable of puppeteer-ing various bodies or shells with which you explore the world around you. Unlike most games of this type, you will be outnumbered and outgunned at most every turn. Nimble movement and quick thinking are your greatest tools, as you smoothly navigate the battlefield looking for opportunity. Once found, you temporarily shed your shell, moving at the speed of thought as your pure energy body. While in this “phantom” state you are able to turn enemies to your side, manipulate environmental resources, and force particular attributes of yourself on your foes. However the longer you stay in this form and actions you take, the more energy is drained, leaving you in a weakened state once you re-enter your shell. Balancing your situation and resources on the fly is key to survival. ImagesBelow are some of the in progress images from the game. More current work is available in the gallery and of course you can play the game in the downloads section. Thanks! New post covering the March milestone with a bunch of new images and an updated build! Here's a few of the included images, more and associated info in the post itself: -------------------------- New Developer Diary - Diary # 6 covers updates made to machinery and their gameplay impacts on the encounters. ---------------------------- New Milestone post and build available! |
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