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On-Demand Game Testing Service. Good Idea? | Locked | |
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Dec 25 2017 Anchor | ||
From my over 10 years of game dev, I've found that the hardest part of game dev (after staying motivated) is getting useful feedback for your games. So a while back, I came up with a possible solution. I'd love to hear feedback about it. So the idea is an "on-demand" testing service catered to games. You'd pay $29/tester, and you'd receive 30 minutes of gameplay, audio recordings of testers speaking their thoughts, and a post-game survey. Another $39 could get you a gameplay/controls/pacing review by a veteran game dev. What do you guys think of this idea? I'd love to hear your feedback on service, things you think are missing, price, ANYTHING. Thanks for your time! |
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Dec 26 2017 Anchor | |
Is 1 tester enough? Just wondering how this scales as testers usually need to play over and over. So i'd call this more of a "blind feedback" system than a QA/tester system. Interesting idea, I can see it working for some teams -- Scott Reismanis |
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