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How I Publish First Indie Game From Zero | Locked | |
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Aug 22 2020 Anchor | |
1. SituationI am a web developer who has been working on code for years and is currently working on fulltime. Do not know anyone like me, perhaps in the past, many new games like computers and became dev. I haven’t played much recently, but I still want to contribute to the game industry so I try to upload the game to the store Lol Starting from wanting to make a game like that, then one day I came up with the idea that I thought “maybe good”. I worked on the code for about 3–4 hours and finished the first version of “playable” on web. Share on facebook and see people try to play it. Seeing a pretty good idea, I started to look into making mobile games, then went online to read from Quora to some Facebook groups … 2. Learn how to start- What technology to dev? - How is the mobile game industry these days? - Do indie game dev starve? - Is it hard to make a game? - How start making games? - The skills needed for an indie game dev? 3. PlanningAfter reading for a few days, I also know briefly what to do, and then outline a plan long under 10 bullet points. The first rule is to plan the estimated time, then double it up Lol Make a table describing the necessary functions of the game idea and divide those tasks into plans. (Divide the function as clearly as possible to create tasks) I have a sketchy plan like this, divided into short periods of 2 weeks (phase): Phase 1: Dev Then each phase creates 10 tasks, with which I create 20 more bugs is sufficient 😄 4. ImplementationThis part is more time-consuming than I thought, the way I do it: Split small tasks, very small (can be completed in less than 30 minutes) Every day a little bit code, as long as there is code Time each day only code range 0.5–2h, weekends can be from 2–4 hours Check the results of each phase: Follow docs on unity, youtube and code Get lots of feedback from friends in the early stages. Images noted by phase: 5. ProductionBuy google play account ~ $ 25 ~ permanently Buy apple store account ~ 99 $ ~ 1 year 4 hours for first web version: Test-game.surge.sh Hopefully this article will help you who have an idea and want to complete it. Looking forward to receiving suggestions from everyone. Please help me a review! Thank all ❤ |
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