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[First Person Roguelite] Labyrinth Demo | Locked | |
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Jun 27 2019 Anchor | ||
LabyrinthLabyrinth is a first person roguelite dungeon crawler where the action takes place in the players nightmares. Every time the player goes to sleep, they have a nightmare about being thrown into the center of a randomly generated Labyrinth. They typically find treasures, weapons, items, and foes, quite frequently.
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Jun 28 2019 Anchor | ||
Don't mean to shit on your game(really, I am a developer like you and I wouldn't like to see your dreams crushed) but the games could really use more work on the presentation and by that I mean the 2d/3d visuals. -- Check out my games FullyBroken Old Dawn and fullybroKEN#4 |
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Jun 28 2019 Anchor | ||
NotTheBestGames Don't worry about it, no offense taken, I definitely need the criticism. Could you elaborate on what exactly is unappealing about it, what could be worked on? |
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Jun 28 2019 Anchor | ||
Well, generally 3d models and UI I think are the stuff that require the most improvement and they are generally things that would be easiest to improve since there are so many tuts and stuff online nowadays for these two. -- Check out my games FullyBroken Old Dawn and fullybroKEN#4 |
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Jul 18 2019 Anchor | ||
I'm back with an update! Update Version 0.7.3 includes 4 major additions to the game!
There's also a load of bug fixes and smaller additions. Download Link: I'm back with an update! Torches - Torches have been added to the Labyrinth generation process. In this game, torches should be thought of as utilities, as opposed to light sources. They are a fire source, which can burn enemies and the player alike. As an extra bit, the player can even attack these torches to launch them off the wall. This can prove to be useful, as you're able to launch torches towards enemies and ignite them. Hopefully some of this update excites newcomers, and makes the game more enjoyable for everyone! Download link: |
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