The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only two files to run, an executable and a pak file with the game data. The game runs in Windowed- or Fullscreen Mode and supports 16 and 32 bit color.
This pretty much a test version... the sprites and textures have quite some work to be done to improve the rendering but at least the majority of them have been formatted and imported into the RGM engine.
Sprites and Textures have been reworked quite some detail completed. Also, I'm using JeanCharpentier's game launcher to boot the game. I've created a game profile on IndieDB and am currently in the process of putting together the final edit of the demo version to be released.