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The Majorwolf Flight engine is a SDK/Source code kit that lets you develop 2d space wars or plane shooting games. It is coded for Game Maker 8 and is coded from the ground up, no code resources were used, it was coded from nothing, except the GM8 Engine.

Report RSS Tutorial - Projectiles

This tutorial will show you how to make a script IN Flight Engine in GM8 to code a projectile's damage and movement

Posted by on - Basic Client Side Coding

First open up GM8
1)Open Flight engine.GMK
Go to Advanced Mode:
Create A new Script Called
"BulletEnemyCollision" (This is the common name for this kind of script)
Now Attach it to the Projectile Object
"ObjBullet"

Now we have created a Code which will make a projectile damage an enemy plane.
More tutorials to come - How to create object (bullet projectile)

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