CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.
Intended for Crysis: Remastered Patch 1.2 Restore auto-zoom when firing full auto weapons. Fix broken Scar model. Implement tessellated water on High quality and above. Fix green flares rendering through walls. Significantly decrease speed mode energy usage to be closer to Crysis 2011/Pre-1.2 Remastered. Replace some models with versions from Crysis 2007 that had more complex breakage behavior. Optionally use Crytek UK's 2011 weapon models.
Is there an SKD for Crysis remastered? How do you mod it?