In this tutorial I'll tell you how to make a basic weapon for your fps game. please note i will use a sprite for a good reason.
Now before you start make sure you've got the latest version of 3drad. dowload it at 3drad.com
Like before there is 2 ways to use this tutorial, either download the file or read this.
#1: make a weapon sprite (make sure its a PNG file)
#2: save it to: My Computer/Drive 1/ 3drad/3dradres/objects/sprite/data/
#3: open your fps game in 3drad
#4: add a Sprite object and open your weapon sprite
#5: resize it to your liking
#6: add a projectile object
#7: add a ridgid body
#8: select the rigid body and press enter to open a properties window
#9: check Use bounding sphere as body
#10: close the window and resize it to your liking
#11: check it to the projectile object
#12: check the projectile to the Cam1stPerson
#13: open the projectile properties and make the rigidbody the projectile and the Cam1stPerson the parent.
#14: add an event on input and check it to the projectile
#15: Open the event on inputs properties and make the projectile start on input
#16: Now close it and test your game
#17: if it works open the projectiles properties and uncheck DisplayArrow
And thats all, its not as confusing as you would think but still you can download the file here: 3drad.com